At DigiPen, my team is working on an ASCII game for our freshman game project. The limitation for the class is that it has to run in the windows console window, using only ASCII characters. We are creating Sneak Attack, an stealth action game.
GO! SNEAK! WIN! Sneakily move throughout dangerous mazes full of dastardly guards and perilous traps.
Here is a tech demo of our ASCII light engine.
Friday, January 30, 2009
Thursday, January 29, 2009
Sunday, January 25, 2009
collaborative evolution
Monday, January 19, 2009
Artichoke
Artichoke is an awesome band! I love the one about Charles Robert Darwin.
More pondering, and motivation rallying, going into the PIC VGA idea. Steven Liss and I are trying to create a peice of interactive retroness. Maybe a dual monitor battle game, chess, or text adventure. I was also thinking a sudo, not sudo(as in sudo), terminal bash prompt that could be used as a puzzle/hacking environment.
Another thought is to have the PIRD (PIC Interactive Retro Device) be hooked up to a computer. Does this take away from it, should it be hermetically sealed off from external influence? These are the questions we ask of ourselves.
Maybe a robot duel where each robot is controlled by a pic hooked up to a monitor...
Sunday, January 18, 2009
PIC cluster
Check out this pic cluster idea. What evil could be accomplished by this, I know not. But you could potentially wear a super computer on your belt.
On this note, I was pondering the idea of creating simple autonomous robots that acted as nodes in a wireless cluster computer. I was looking at BEAM robots. So yeah, cheap dirty robots that communicate and problem solve together. Maybe not a true cluster, but info sharing and distributed problem solving.
Tuesday, January 13, 2009
Culture Hacker
Lance Weiler has asked me to contribute the workbookproject.com, an “open source social experiment”. In particular I will submit game related articles to culture hacker. My focus will be on the independent game scene, creative technology, and DIY game techniques. I still have to figure out how deep i want to go into the specifics of programming... Don't want to boor people with templated callback functors, or do i? :)
Monday, January 12, 2009
to pic or not to pic
This is where i got the inspiration for the pic VGA game console. Pretty crazy stuff that kid is doing... I just want to get something somewhat cool and interactive going.
So i have this thought: art through computer engineering. I'd like to create works of art that are smart, interactive, and programmable. Think of a coffee table sculpture version of pong. Or "Brazil"-esque terminal. One off, hand made systems. The possibilities are endless. Robots, got to do robots(cannibalistic of course;)... Just some thoughts as to where i'd like to go with my evilness.
So i have this thought: art through computer engineering. I'd like to create works of art that are smart, interactive, and programmable. Think of a coffee table sculpture version of pong. Or "Brazil"-esque terminal. One off, hand made systems. The possibilities are endless. Robots, got to do robots(cannibalistic of course;)... Just some thoughts as to where i'd like to go with my evilness.
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